Sky Guardian: Bullet Hell
Fly into a storm that keeps eating the sky. Readable bullets, honest hitboxes, and a hundred chapters that never repeat themselves.
Independent game studio · Türkiye
Small, honest games — built to respect your time. No in-app purchases, no account, nothing to sign up for.
Sky Guardian is out now on Google Play and the App StoreEvery release, written down the day it happened. All news →
Kızıl Sürü — start as one runner, read the gates, and arrive at the enemy line with an army. 100 levels across ten regions, ten commanders to unlock. Closed test on Google Play.
See the game →The full 100-chapter campaign is now on iPhone and iPad as well as Android — same game, same price of nothing, still no in-app purchases.
Read more →Sky Guardian left closed testing and went live for everyone: 100 named bosses, 16 ships, eight modes and a campaign that plays with the aeroplane mode on.
Read more →Sönmeyen Ocak — hold one castle across four ages, from stone and sling to Tesla coils. 120 levels, 17 towers, and an Endless Siege waiting at the end.
See the game →A bullet-hell shooter, a tower-capture strategy, a tower defense and a crowd runner. Two are out; two are in closed testing.
Fly into a storm that keeps eating the sky. Readable bullets, honest hitboxes, and a hundred chapters that never repeat themselves.
Capture towers across the Turkic steppe. Ten cultures, a hundred chapters, and a story that judges you for winning the wrong way — where a wolf-pack howl can turn a battle.
Hold one castle across four ages — stone and sling to Tesla coils. Build along the road, read the wave, spend your gold where it matters. If the wall falls, the level ends.
Start as one runner and arrive as an army. Read the gates before you commit to a lane, steer around what would thin your ranks, and meet the enemy line with everything you gathered on the way.
KUT Games is a one-person studio. Everything you play here — code, balance, art direction, the stories between the waves — is built and shipped from the same desk.
Our tamga — the steppe brand a house burns into what belongs to it.
In Old Turkic, kut is the favour of the sky: the mandate a ruler is given and can lose. It is the right word for making games — you are lent attention, and you keep it only as long as what you build deserves it.
An arcade shooter and two tower games, all drawing on Turkic ground: the steppe, the hearth that must not go out, the eleventh tower that decides who rules. Türkçe and English, side by side.
Small releases, tested on real phones before they go out, and a rule the studio does not break: nothing in the game is sold to you. What is in there is earned by playing.
The same rules for every game we ship.
Follow the studio for devlogs, new builds and release news — or drop us a line.